zenix: test cosmic home-manager module
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5 changed files with 263 additions and 10 deletions
208
home/desktop/cosmic/default.nix
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208
home/desktop/cosmic/default.nix
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{pkgs, config, ...}: let
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bind = mods: key: action: {
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modifiers = ["Super"] ++ mods;
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inherit key action;
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};
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_action = type: value: {
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inherit type value;
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};
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Actions = (enum [
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# Close the active window
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"Close"
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# Show a debug overlay if enabled in the compositor build
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"Debug"
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# Disable a default shortcut binding
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"Disable"
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# Change focus to the last workspace
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"LastWorkspace"
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# Maximize the active window
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"Maximize"
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# Migrate the active workspace to the next output
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"MigrateWorkspaceToNextOutput"
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# Migrate the active workspace to the previous output
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"MigrateWorkspaceToPreviousOutput"
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# Minimize the active window
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"Minimize"
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# Move a window to the last workspace
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"MoveToLastWorkspace"
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# Move a window to the next output
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"MoveToNextOutput"
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# Move a window to the next workspace
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"MoveToNextWorkspace"
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# Move a window to the previous output
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"MoveToPreviousOutput"
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# Move a window to the previous workspace
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"MoveToPreviousWorkspace"
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# Change focus to the next output
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"NextOutput"
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# Change focus to the next workspace
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"NextWorkspace"
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# Change focus to the previous output
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"PreviousOutput"
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# Change focus to the previous workspace
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"PreviousWorkspace"
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# Move a window to the last workspace
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"SendToLastWorkspace"
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# Move a window to the next output
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"SendToNextOutput"
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# Move a window to the next workspace
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"SendToNextWorkspace"
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# Move a window to the previous output
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"SendToPreviousOutput"
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# Move a window to the previous workspace
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"SendToPreviousWorkspace"
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# Swap positions of the active window with another
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"SwapWindow"
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# Stop the compositor
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"Terminate"
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# Toggle the orientation of a tiling group
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"ToggleOrientation"
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# Toggle window stacking for the active window
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"ToggleStacking"
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# Toggle the sticky state of the active window
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"ToggleSticky"
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# Toggle tiling mode of the active workspace
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"ToggleTiling"
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# Toggle between tiling and floating window states for the active window
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"ToggleWindowFloating"
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]) // {
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# Change focus to the window or workspace in the given direction
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"Focus" = FocusDirection: _action "Focus" FocusDirection;
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# Migrate the active workspace to the output in the given direction
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"MigrateWorkspaceToOutput" = Direction: _action "MigrateWorkspaceToOutput" Direction;
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# Move a window in the given direction
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Move = Direction: _action "Move" Direction;
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# Move a window to the given output
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MoveToOutput = Direction: _action "MoveToOutput" Direction;
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# Move a window to the given workspace
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MoveToWorkspace = u8: _action "MoveToWorkspace" u8;
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# Change the orientation of a tiling group
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Orientation = Orientation: _action "Orientation" Orientation;
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# Resize the active window in a given direction
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Resizing = ResizeDirection: _action "Resizing" ResizeDirection;
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# Move a window to the output in the given direction
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SendToOutput = Direction: _action "SendToOutput" Direction;
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# Move a window to the given workspace
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SendToWorkspace = u8: _action "SendToWorkspace" u8;
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# Move to an output in the given direction
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SwitchOutput = Direction: _action "SwitchOutput" Direction;
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# Perform a common system operation
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System = System: _action "System" System;
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# Execute a command with any given arguments
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Spawn = String: _action "Spawn" String;
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# Change focus to the given workspace ID
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Workspace = u8: _action "Workspace" u8;
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};
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Modifiers = enum [
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"Super"
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"Ctrl"
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"Alt"
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"Shift"
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];
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enum = builtins.foldl' (acc: el: {${el}=el;} // acc) {};
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in with Modifiers; {
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programs.cosmic = {
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enable = true;
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defaultKeybindings = false;
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keybindings = [
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# Navigation
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(bind [Super] "h" (Actions.Focus "Left"))
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(bind [Super] "l" (Actions.Focus "Right"))
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(bind [Super] "j" (Actions.Focus "Down"))
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(bind [Super] "k" (Actions.Focus "Up"))
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(bind [Super Shift] "h" (Actions.Move "Left"))
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(bind [Super Shift] "l" (Actions.Move "Right"))
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(bind [Super Shift] "j" (Actions.Move "Down"))
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(bind [Super Shift] "k" (Actions.Move "Up"))
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(bind [Super] "1" (Actions.Workspace 1))
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(bind [Super] "2" (Actions.Workspace 2))
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(bind [Super] "3" (Actions.Workspace 3))
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(bind [Super] "4" (Actions.Workspace 4))
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(bind [Super] "5" (Actions.Workspace 5))
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(bind [Super Shift] "1" (Actions.MoveToWorkspace 1))
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(bind [Super Shift] "2" (Actions.MoveToWorkspace 2))
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(bind [Super Shift] "3" (Actions.MoveToWorkspace 3))
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(bind [Super Shift] "4" (Actions.MoveToWorkspace 4))
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(bind [Super Shift] "5" (Actions.MoveToWorkspace 5))
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(bind [Super] "Space" Actions.ToggleWindowFloating)
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(bind [Super] "f" Actions.Maximize)
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(bind [Super] "m" Actions.Minimize)
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(bind [Super Shift] "x" Actions.Close)
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(bind [Super Shift] "v" Actions.ToggleStacking)
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(bind [Super Shift] "y" Actions.ToggleSticky)
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# System
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(bind [Super] "d" (Actions.Spawn config.programs.menu.drunCommand))
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(bind [Super] "Return" (Actions.Spawn "${pkgs.alacritty}/bin/alacritty"))
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(bind [Super] "o" (Actions.System "HomeFolder"))
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(bind [Super Shift] "s" (Actions.Spawn "cosmic-screenshot"))
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];
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background = {
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displays = {
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all = {
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source = ../../../images/nier2.jpg;
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};
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};
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};
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panels = {
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Panel = {
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applets = {
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start = [ "com.system76.CosmicAppletWorkspaces" ];
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center = [ "com.system76.CosmicAppList" ];
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end = [
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"com.system76.CosmicAppletTime"
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"com.system76.CosmicAppletAudio"
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"com.system76.CosmicAppletNotifications"
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"com.system76.CosmicAppletMinimize"
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"com.system76.CosmicAppletPower"
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];
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};
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};
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};
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settings = {
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"com.system76.CosmicComp".options = {
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autotile = true;
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active_hint = true;
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focus_follows_cursor = true;
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focus_follows_cursor_delay = 0;
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cursor_follows_focus = true;
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};
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};
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};
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}
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@ -37,6 +37,7 @@ in {
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R = "drag";
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"<f-2>" = ":rename";
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"<enter>" = "open-with";
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"<f-5>" = ":reload";
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};
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programs.lf.extraConfig = ''
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set sixel true
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