aoc/2023/07/part2/main.go

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2023-12-07 13:41:24 +00:00
package main
import (
"os"
"bufio"
"strings"
"slices"
"strconv"
)
func main() {
reader := bufio.NewReader(os.Stdin);
hands := [][2]string{}
for {
text, err := reader.ReadString('\n')
if err != nil {
break
}
strs := strings.Split(strings.Trim(text, "\n"), " ")
hands = append(hands, [2]string{strs[0], strs[1]});
}
slices.SortFunc(hands, func(a, b [2]string) int {
return Wins(a[0], b[0])
})
total := 0
for i, hand := range hands {
rank := i+1
bid, _ := strconv.Atoi(hand[1])
println(hand[0], GetType(hand[0]), bid)
total += rank * bid
}
println(total)
}
func IsFiveOfAKind(cardMap CardMap) (bool) {
for suit, value := range cardMap {
jokers := cardMap['J']
if suit == 'J' {
jokers = 0
}
if value + jokers == 5 {
return true
}
}
return false
}
func IsFourOfAKind(cardMap CardMap) (bool) {
for suit,value := range cardMap {
jokers := cardMap['J']
if suit == 'J' {
jokers = 0
}
if value + jokers == 4 {
return true
}
}
return false
}
func HasTriple(cardMap CardMap) (bool) {
for suit,value := range cardMap {
jokers := cardMap['J']
if suit == 'J' {
jokers = 0
}
if value + jokers == 3 {
return true
}
}
return false
}
func NoJokerPairCount(cardMap CardMap) (int) {
count := 0;
for _,value := range cardMap {
if value == 2 {
count ++
}
}
return count
}
func PairCount(cardMap CardMap) (int) {
count := 0;
jokers := cardMap['J']
for suit,value := range cardMap {
if suit == 'J' {
continue
}
if value == 2 {
count ++
} else if jokers > 0 && value == 1 {
count ++
jokers --
}
}
return count
}
func IsFullHouse(cardMap CardMap) (bool) {
if cardMap['J'] == 1 {
return NoJokerPairCount(cardMap) == 2
} else if cardMap['J'] == 0 {
return PairCount(cardMap) == 1 && HasTriple(cardMap)
}
return false
}
func GetType(hand string) int {
cardMap := GetCardMap(hand)
if IsFiveOfAKind(cardMap) {
return 6
} else if IsFourOfAKind(cardMap) {
return 5
} else if IsFullHouse(cardMap) {
return 4
} else if HasTriple(cardMap) {
return 3
}
return PairCount(cardMap)
}
func Wins(left string, right string) (int) {
leftType := GetType(left)
rightType := GetType(right)
if leftType == rightType {
return GetValue(left) - GetValue(right)
}
return leftType - rightType
}
func GetValue(hand string) (int) {
cardValues := map[rune]int{'A': 13, 'K': 12, 'Q': 11, 'T': 10, '9':9, '8':8, '7':7, '6':6, '5':5, '4':4, '3':3, '2': 2, 'J': 1}
value := 0
for _, card := range hand {
value *= 14
value += cardValues[card]-1
}
return value
}
type CardMap = map[rune]int
func GetCardMap(hand string) (cardMap CardMap) {
cardMap = map[rune]int{};
for _, card := range hand {
cardMap[card] ++;
}
return
}